Gamification

Gamification in eLearning is fast emerging as an effective technique to engage learners.

What is E-learning Gamification?

Learners only recall a small amount of what they hear and read. E-learning gamification is a great way to encourage learners to remember even more though exploring and learning as they move toward an end goal. Some useful Gamification Techniques include progressing to different levels, scores. Avatars and virtual currencies.

E-learning Gamification
E-learning Gamification made simple

E-learning Gamification made simple

Gamification is really about applying game-like strategies or elements to encourage and enhance the learning experience. Remember, e-Learning gamification doesn’t have to be difficult. Most courses can be easily gamified by adding one or more simple elements to create a game-like experience.

Virtual Reality in Education

Virtual reality (VR) is a computer technology that uses Virtual reality headsets to generate realistic images, sounds and other sensations that simulate a user’s physical presence in a virtual or imaginary environment.

With the introduction of cost effective VR glasses, Virtual reality (VR) is graining momentum in eLearning. If you would like to find out more about Augmented Reality and Virtual Reality, Lingel Learning is just a phone call or email away.

Oculus Rift | Google Daydream View | Samsung Gear VR

Virtual Reality

Articulate Training

HOURLY, PRIVATE AND PUBLIC

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Storyline 3


Articulate 360

Articulate 360


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Storyline 2


Moodle SCORM Activity Settings

Moodle SCORM Activity Settings

This blog post aims to assist users to better understand the new improvements made to the activity completion settings for SCORM packages in Moodle 4.1 when compared to Moodle 3.9. Throughout this article, we will use Moodle 3.9 as a baseline example and compare how...

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